The future is already here, it's just unevenly distributed
It's an odd feeling when your life could be a setting for a William Gibson sci-fi novel. This morning I finished the code for the Lego UAV that navigates using a Bluetooth GPS receiver (the world's second Lego GPS bot, I think). This afternoon, we went to beach with the kids and I started Gibson's latest, Spook Country, which he's said is set in a present that represents the arrival of the future predicted in his previous books.
- On page one, the bleeding edge of the present is illustrated by a Lego robot.
- On page two, the protagonist's future-arrived credentials are that she writes for Node, a "European version of Wired."
- Later on page two, we learn that the Lego robot is carrying a GPS sensor.
Given that the editor of Wired created the world's second GPS-enabled Lego robot on the very morning he read that, I'd say that Gibson's grasp of the present is impeccable.



Having read the book and knowing what's coming up in future chapters, I hope the similarities stop there. ; )
Posted by: Rex Hammock | November 25, 2007 at 08:07 PM
Seems that I am finding that the "future is now" more and more lately. Am I just reading older books? Or is technology accelerating?
Posted by: Maria | November 25, 2007 at 09:17 PM
Will somebody please build the head up display, augmented reality sunglasses from Spook Country and Halting State. The convergence of small cheap LCDs, GPS, mobile cams and ubiquitous wifi/3G should have made it possible by now.
Come on Oakley. That's what we want. Not some insanely expensive, insanely pathetic MP3 shades.
Posted by: Julian Bond | November 26, 2007 at 01:38 AM
A few days ago I wrote a blog page about robotics. At the end I reviewed the article and I thought I might have included too many examples involving Lego robots. As someone who was making Lego robots ages ago, I found Chris's post extremely amusing. Perhaps I shouldn't change my article after all. ;-)
Now, let's head to the bookshop to get Gibson's book. I am intrigued.
Posted by: Ehsan Honary | November 26, 2007 at 06:00 AM
Great post. I've loved reading everything you put up, and I just wanted to say thanks.
Posted by: Derek Tumolo | November 26, 2007 at 08:27 AM
As the internet matures, the perspective may shift from "what is free" to "what is not free". The fact is, the marginal cost of setting up and running a site, except for the most complicated (e.g. Amazon) is becoming so low that it is no longer a factor. Consequently, while a traditional business (with staff to pay and premises to rent) needs a substantial income to be viable, with an internet business we are in the position that ANY revenue is profit.
As an example, my main business is a site that sells classified advertisements. I can make money from any of 4 sources:
- The people placing the advertisements, or
- The people paying to see the advertisements (in my niche market, this is possible, although in most advertising markets it isn't), or
- Commission from sales for related products, or
- Direct sales of related products
Each of these 4 sources of revenue corresponds to a group of people. So I could, if neccessary, provide a free service to 3 of these 4 groups and still make a profit. Of course, if I charge more than one group, I make a bigger profit.
The point is that although a hobby site can be completely free, even a business site can be free to all but one group.
Posted by: Doug Stewart | November 27, 2007 at 02:30 PM
Idoru seemed unlikely when I first read it. Now I realize that for years people have been falling in love with the screen images based on human actors. Why not fall in love with an image not based on a human?
Posted by: Irene | December 07, 2007 at 12:08 PM
This first link is for Julian Bond, 3rd post from the top.
Here is an article you may enjoy:
GigantiCo - Virtual Reality Part 1
http://tinyurl.com/ynk7da
And these two Google videos are for Chris. You may have alrady seen this guy. He's a Canadian fellow who has attached cameras to a model airplane and feeds the video to a head mounted display. There's your home UAV with real-time VR.
http://tinyurl.com/2hl8w5
http://tinyurl.com/yplwkz
cheers,
Chris Grayson
http://GigantiCo.squarespace.com
Posted by: Chris Grayson | December 09, 2007 at 09:52 AM